- #How to use merits changeling the lost 2nd edition for free
- #How to use merits changeling the lost 2nd edition full
Hurl an insult and roll Presence + Expression - Composure to penalize a target's Social rolls on others by your successes for the scene. Spend Glamour to inflict one of the Blinded, Deafened, or Knocked Down Tilts with your strikes for the scene.
While immersed in or fortified on your chosen element, add half your Wyrd as temporary Health and as bonus dice to resist fatigue, poison, and unconsciousness. Spend Glamour to make an elemental attack, increasing the range of a close combat or ranged attack by ten yards and potentially wreaking environmental effects. Roll an exceptional success on a non-oneiromantic attack purely using your element on a threshold of three instead of five.ĭodging adds half your Wyrd (rounded down) as bonus dice and can apply against Firearms. These maneuvers wield a particular chosen element.
#How to use merits changeling the lost 2nd edition for free
Pay off a Goblin Debt for free once a session through shrewd bargaining. With Wyrd 5, once per session, spend Glamour to change your Mask almost completely. Once a session per dot of Wyrd, spend Glamour to change a feature of your Mask. Gain a source of Glamour, Mantle benefits, and Contract access as per your Court. Apply Mantle as a Social bonus among friends of the Court. Gain two additional dice on rolls about researching written accounts. Your impression level is one higher at the first social interaction with librarians and scholars, you keep or lose the bonus depending on your behaviour on subsequent encounters. You can deal lethal damage unarmed, or if you already have natural weapons, increase their weapon rating by +1. You benefit from a better impression from hobs you meet. +2 to ken even magically concealed Hedgeways, and 9-Again to Hedgespinning. Take up to a -3 attack penalty to gain, on success, an equal number of Hedgespinning successes.
#How to use merits changeling the lost 2nd edition full
Glamour deprivation doesn't set in for one full session unless you exhaust your Willpower.Įach session you have access to three common goblin fruits or oddments for each dot in this Merit.Īpply a point of Armor against mild Clarity damage. Hobs are cautious that you might be Gentry. Once a scene, recover Willpower by inciting a fight. Take 8-Again, or with two dots the rote quality, to harvest it, but lose 10-Again, and with two dots subtract a success, to harvest others. You favor one emotional flavor of Glamour over others. You possess an owed favor from one of the Gentry in the form of a bauble, though cashing it in will render Notoriety for your questionable dealing. Each dot in this Merit gives your mount one of a set of gifts, such as natural armor or the ability to exit the Hedge under a Mask. You've befriended and trained a loyal Hedge denizen and can call it at will there. When you drop the Mask, open the Hedge as if your Wyrd were reduced by dots in this Merit, to a minimum of 0. Once a scene, spend Willpower to achieve a dreamweaving exceptional success on a threshold of three instead of five. When you allocate successes from one of the named Skills in which you have a Specialty to perform subtle oneiromantic shifts in aid of combat, add a bonus success.
Once per session for each dot in this Merit, comb your dreams for answers and ask the Storyteller a yes or no question. Functions like the Allies Merit at equal rating, the Court Mantle at two dots lower, and as a one-dot Mentor.Īdd half Wyrd, rounded down, to your Defense in Dream Form. You have the good favor of another Court's courtiers and patron. Spend Willpower to ignore the effects of a Clarity Condition briefly. Heal bashing damage each minute of rest and lethal damage daily in the Hedge.Įxtended actions outside the sight of witnesses occur at twice the speed (half intervals), or spend Glamour for four times the speed.Īpply dots of this Merit as a penalty to supernatural abilities used to physically harm you. Apply your Wyrd as bonus dice to perception rolls and rolls to identify or recall details. Double the range and acuity of your senses.